That brunette woman sporting big black sunglasses on the Comic-Con show floor just might be Lara Croft.
"Tomb Raider" actress Camilla Luddington checked out the pop-culture action in the San Diego Convention Center on Saturday afternoon from behind a pair of shades.
"This is about as disguise-y as I get," she said holding up a pair of specs during an interview. "Comic-Con is actually the best place to not get recognized because there are so many people in amazing costumes. I think that catches the eye more than someone wearing regular clothing, Converse and sunglasses."
The British actress said she's more recognized in public for her role as Dr. Jo Wilson in ABC's "Grey's Anatomy" than as Lara Croft in the new "Tomb Raider" video games, primarily because the developers tweak the virtual character to look more like Croft than Luddington. However, it has happened.
"That always blows my mind, because I assume that people playing the game don't know what I actually look like," said Luddington. "I'm more surprised by that than anything."
Luddington is attending Comic-Con for the second time to promote "Rise of the Tomb Raider," the follow-up to the 2013 reboot of the long-running game series starring the iconic treasure hunter.
"I was at Comic-Con when the first game came out, but you forget how crazy it is until you're here," Luddington said. "It's different this year because a lot of fans were wary of us because we were rebooting the game. I think they're more supportive this time because they loved the first one so much.
After escaping a lethal Asian island in the first game, Croft is headed to Siberia for a mountainous adventure in "Rise of the Tomb Raider."
"I feel like this Lara is more haunted after what happened in the last game," said Luddington. "There's a darker side to her, especially at the start of the game."
Luddington has completed most of her work on the title, which is set for release Nov. 10 on Xbox 360 and Xbox One, but she's headed back to the studio immediately following Comic-Con for some final rounds of voice, face and motion capture.